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Using Sigfox Spot’it with thethings.iO to geolocate your Sigfox things
Geolocate a device is very powerful in some use cases. Understand where is an asset, my car or my dog is priceless in specific moments where there is money or life in risk. All of this depends on having GPS availability on the hardware, usually a GPS chip introduced on the shield with an antenna. […]
Connect mcThings with thethings.iO IoT platform
Hardware is one of the most important part of the connected products actually. During the prototyping phase it’s important to have great hardware running your use case. We found that mcthings it’s a great hardware platform to build prototypes and real hardware on the top. If you are developing a project in United States, Latam […]
Upgrading Apache Cassandra Cluster
At thethings.io we use Cassandra as our master time series database. Some weeks ago we needed to upgrade our Cassandra version to a major release version in order to improve the QoS of our architecture. This post aims to group all steps that we use for upgrade our Cassandra cluster to a newer version. There are a […]
The most simple enterprise IoT platform
A year ago, I wrote Keep IoT simple, stupid where I was trying to explain that with thethings.iO we are trying to bring simplicity into the complex ecosystem of the Internet of Things. Store, analyze and visualize data should not be hard or need any specific team with knowledge on scaling machines, among others. This […]
Connect KEPServerEx to an IoT platform
Industry is getting into the Internet of Things, some call it Industry 4.0 some other use other names. The hard thing of the industry is that sometimes the companies still use old protocols, legacy machines and systems. The protocol OPC UA (Unified Architecture) is one of the most extended IoT industrial standard for automation. At […]
Particle Photon with thethings.iO IoT platform
At thethings.iO we love to play with hardware and today we are going to show you how to program and send data with a Particle Photon board to thethings.iO. For this, we are going to use the Particle Buid system as the IDE because it’s more integrated on the Particle system. The Particle Photon is […]